Indie games are always more creative and bombastic than what has inspired them before. Taking elements from all types of games and mashing them together is how we get some of the industry’s best. Yet, what should players be expecting from these long-form projects while they are still in development? This question is often posed in response to the scale of an indie game as its bounds might be too wide for their direction. Yet, in WolfEye Studios Weird West, the team is patiently giving their game time before making changes. While the target launch date of January 22 was a bit ambitious, a decent delay will improve it quite drastically. In a new video published by Devolver Digital, creative director Raphael Colantonio explains the reasons for Weird West’s delay and what the team is working on until release.
How Will Weird West Delay Effect The Finally Release?
Despite not elaborating further on the game, the Devolver Digital video did come with some comforting news. For one, the title has entered a closed beta test with players scouring the title for bugs or mishaps to improve the quality. The dev team seems adamant about being able to work on the game even more than they already have. The private beta is in a good place, but the dev team is working to create more. Delivering only their greatest, Colantonio explains that the three-month delay to March 31, 2022, is to make the best game possible. While it’s unknown what exactly the team is working on, more will surely be revealed soon. As the closed beta test is already well underway, WolfEye Studios has lots to pay attention to before March 31, 2022.