Augments in Warframe are mods that can be used to alter how a Warframe’s ability function. They can be an essential part of loadouts, with many of them being considered must-have mods for powerful end game builds. In this guide we will run through all the Augment changes from update 25.6.0.

Warframe Augment Changes

Hysterical Assault – Hysteria Augment – Valkyr

  • Let invulnerability linger for half a second when aiming to prevent getting downed immediately in high-damage areas
  • Increased Range

Rising Storm – Blade Storm Augment – Ash

  • Attacks by clones will raise the combo counter
  • Include a passive benefit to extend the combo counter by a duration

Titanic Rumbler – Rumblers Augment – Atlas

  • Increase to damage and speed
  • Re-triggering the power will activate the taunt, as well as cause a knockdown effect

Hallowed Eruption – Hallowed Ground Augment – Oberon

  • Additional passive ability that adds 100% to Hallowed Ground duration
  • Always applies radiation status on detonation

Furious Javelin – Radial Javelin Augment – Excalibur

  • Increase duration and damage on the buff

Tidal Impunity – Tidal Surge – Hydroid

  • Increase the duration of the immunity buff

Magnetized Discharge – Magnetize Augment – Mag

  • Include a passive benefit that increases power range for this Ability only

Muzzle Flash – Shooting Gallery Augment – Mesa

  • For kills made by a player (self or ally) with Shooting Gallery activated, generate a blinding AoE when threshold is met

Explosive Legerdemain – Sleight of Hand Augment – Mirage

  • Increase damage and status chance when triggered

Total Eclipse – Eclipse Augment – Mirage

  • Increase range on the buff to other players

Piercing Roar – Roar Augment – Rhino

  • Allow Roar to be recast when equipped
  • Increase debuff duration based on equipped Mods
  • Generate a stagger effect on enemies when the Roar hits

Contagion Cloud – Toxic Lash Augment – Saryn

  • Allow buff to activate when enemy is killed by damage over time effects
  • General increase on range and damage

Transistor Shield – Electric Shield Augment – Volt

  • No additional energy drain when a shield is picked up by another player
  • Increase damage conversion %

Target Fixation – Tail Wind Augment – Zephyr

  • Remove buff after 2 seconds of being on the ground, instead of immediately
  • Damage increase per target hit

Fireball Frenzy – Fireball Augment – Ember

Freeze Force – Freeze Augment – Frost

Smite Infusion – Smite Augment – Oberon

Venom Dose – Spores Augment – Saryn

Shock Trooper – Shock Augment – Volt

  • Holding the casting button will send out a wave (much like similar, expanding Warframe Abilities) giving the elemental buff to every player it touches, including the caster

Sonic Fracture – Sonic Boom Augment – Banshee

  • Armor Reduction is applied even if Ragdoll fails.

Smoke Shadow – Smoke Screen Augment – Ash

  • Increased Range.

Piercing Navigator – Navigator Augment – Ivara

  • Added 3m Punch Through to Projectile.