The annual Video Game Accessibility Awards took place this weekend, with the 2021 winners being announced in a live stream via Twitch. This was only the second Video Game Accessibility Awards to take place, honoring all of the games that have gone out of their way to ensure all gamers can enjoy their titles.

Several heavy-hitting games won awards at last night’s digital event. Halo Infinite took home the most wins, being commended in the categories of Clear Text and Training Grounds. Guardians of the Galaxy was celebrated in the category of Second Channel, meaning the game provides players with a second option for getting information. Overall, the award show is a great way to encourage more games to give players more accessibility options so more people can experience and enjoy these games.

Check out the complete list of winners below. The judging panel was made up of entirely disabled gamers, and the categories are based on accessibility guidelines from the organization AbleGamers which creates tools for game developers.

Video Game Accessibility Awards 2021 – List of Winners

Second Channel – For games that give players a second means or interface to get the information they may need to progress.

  • Before Your Eyes – GoodbyeWorld Games, Skybound Games
  • Unpacking – Witch Beam, Humble Bundle
  • Guardians of the Galaxy – Eidos-Montréal, Square Enix – WINNER

Clear Text – For games that allow players to read the text in the game or its interfaces reliably.

  • Boyfriend Dungeon – Kitfox Games
  • Loop Hero – Four Quarters, Devolver Digital
  • Halo Infinite – 343 Industries, Xbox Game Studios – WINNER

Input Reduction – For games that allow players to decrease the amount of input reduction needed to undertake a sequence of actions required by the game successfully.

  • Before Your Eyes – GoodbyeWorld Games, Skybound Games – WINNER
  • Fights in Tight Spaces – Ground Shatter, Mode 7 Games
  • Escape From Tarkov – Battlestate Games

AI Assistance – For games that allow players to progress through challenges with assistance from in-game AI.

  • Forza Horizon 5 – Playground Games, Xbox Game Studios – WINNER
  • Far Cry 6 – Ubisoft Toronto, Ubisoft
  • Psychonauts 2 – Double Fine, Xbox Game Studios

Improved Precision – For games that allow players to increase or decrease things like movement sensitivity so that they may be precise with their actions in the game or its interfaces.

  • Chivalry 2 – Torn Banner Studios, Tripwire Interactive
  • Far Cry 6 – Ubisoft Toronto, Ubisoft – WINNER
  • Back 4 Blood – Turtle Rock Studios, Warner Bros. Interactive Entertainment

Peer Assistance – For games that allow players to progress through challenges presented by the game with assistance from another player.

  • It Takes Two – Hazelight Studios, Electronic Arts – WINNER
  • Age of Empires IV – Relic Entertainment, World’s Edge, Xbox Game Studios
  • Back 4 Blood – Turtle Rock Studios, Warner Bros. Interactive Entertainment

Remapping – For games that allow players to remap or reconfigure standard control figurations.

  • Ratchet and Clank: Rift Apart – Insomniac Games, Sony Interactive Entertainment
  • It Takes Two – Hazelight Studios, Electronic Arts
  • Final Fantasy XIV: Endwalker – Square Enix – WINNER

Training Grounds – For games that give players a place or means to increase their skill level outside of their own time, outside of the usual means of training used by the game.

  • Halo Infinite – 343 Industries, Xbox Game Studios – WINNER
  • Monster Hunter Rise – Capcom
  • Back 4 Blood – Turtle Rock Studios, Warner Bros. Interactive Entertainment

Ability to Bypass – For games that allow players to bypass or skip sections that they are unable to engage with successfully.

  • Life Is Strange: True Colors – Deck Nine, Square Enix – WINNER
  • Ratchet and Clank: Rift Apart – Insomniac Games, Sony Interactive Entertainment
  • Unpacking – Witch Beam, Humble Bundle