Rising Attacks are the most potent technique users may employ to combat the Foot Clan in TMNT: Shredder’s Revenge. In this game, players may battle iconic TMNT bosses, including Chrome Dome, Krang, Leatherhead, and the game’s ultimate boss and Foot Clan leader, Shredder. You may jump in the air and execute a spin or uppercut with TMNT: Shredder Revenge’s Rising Attack to take out adversaries on the ground and in the air. The turtles should learn this strong move if they want to do massive damage to both foes and monsters. Here is exactly how to make a Rising Attack in TMNT: Shredder’s Revenge.

Making a Rising Attack in TMNT: Shredder’s Revenge

Use an uppercut on the foe to make a Rising Attack in TMNT: Shredder’s Revenge. Uppercuts are executed by simultaneously pressing the attack and jump buttons. These are the square and cross on the Playstation and X and A on the Xbox. At the start of a brand-new story campaign, the game will instruct players on the various maneuvers.

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Rising Attack is a fantastic technique to utilize against hordes of foes. It grants the playable character temporary invincibility while they are in the air. Additionally, Rising Attack may be used on numerous enemies simultaneously as opposed to the TMNT’s Fling Toss maneuver, which only launches one foe towards the screen.

When a player uses TMNT: Shredder’s Revenge’s Rising Attack, they can choose to kick down an opponent or use an uppercut to launch them into the air. Suppose you have airborne foes who need to be brought down or adversaries on the ground that can be knocked over with an uppercut. In that case, Rising Attack is a great choice—pressing the attack button in midair will kick adversaries to the ground and stop the Rising Attack maneuver. This technique will enable you to breeze past each stage and reach the Super Shredder final boss battle.

TMNT: Shredder’s Revenge is available on PC, PlayStation 4, Xbox One, and Nintendo Switch.